This +2 ghost-touch tower shield is engraved with funerary runes depicting the peaceful rest of the contented dead. This color remains dominant until the wearer changes it again. It is considered light armor. | OGN Articles A suit of demon armor is infused with evil, and as a result it bestows one negative level on any nonevil creature wearing it. Feats Craft Magic Arms and Armor; Spells wall of stone; Cost 8,180 gp, Pathfinder Roleplaying Game: Ultimate Equipment (OGL) 2012, Paizo Publishing, LLC; Authors: Dennis Baker, Jesse Benner, Benjamin Bruck, Ross Byers, Brian J. Cortijo, Ryan Costello, Mike Ferguson, Matt Goetz, Jim Groves, Tracy Hurley, Matt James, Jonathan H. Keith, Michael Kenway, Hal MacLean, Jason Nelson, Tork Shaw, Owen KC Stephens, Russ Taylor, and numerous RPG Superstar contributors, New Pages The wall acts as cover just like any physical wall. This +2 spell resistance (13) tower shield grants a +4 resistance bonus on Reflex saving throws against spells and spell-like abilities. This suit of full plate is made of dragonhide, rather than metal, so druids can wear it. Price 203 gp; Aura no aura (nonmagical); CL ; Weight 2-1/2 lbs. Craft Magic Arms and Armor, ironwood, shillelagh, wood shape. This armor is treated in all ways like medium armor, including when determining proficiency. Whenever the wielder of a metal weapon (other than one made of adamantine) rolls a natural 1 on an attack against a creature wielding this shield, the item must make a DC 20 Fortitude save or gain the broken condition. The wearer suffers only half damage from vermin swarms and gains a +2 resistance bonus on saving throws against the extraordinary abilities of vermin swarms. The wielder can touch the wall with one hand and command it to revert to a tower shield either resting on the ground and balanced against his hand or strapped to his arm in the normal fashion. The armor itself disappears from view under this coat of scars and the wearer's face appears as a loathsome, eyeless veil of flesh. If she has the greater fiend totem ability, she gains fire resistance 20 when raging. While animated, the shield provides its shield bonus and the bonuses from all of the other shield special abilities it possesses. How can I effectively shield block with a tower shield? When used in this way, the buckler's enhancement bonus increases by +2 against that attack. While the swarm is active, the wearer is not considered to be wearing the scarab breastplate (except for purposes of commanding the swarm) and gains no defensive benefits from it. Since the effect arises in great part from the distinctiveness of the armor, it does not function if the wearer hides or conceals herself in any way. Craft Magic Arms and Armor, instant summons. This swarm has statistics identical to an army ant swarm and attacks any creatures within its space. She gains a +5 bonus on Escape Artist checks, a +5 bonus on Acrobatics checks to reduce damage from falls, a +5 bonus to CMD, and DR 5/piercing or slashing. Mail of malevolence does not bestow a negative level on good wearers. The same command word causes the armor to transform into the brooch.
Price 32,350 gp; Aura moderate transmutation; CL 8th; Weight 30 lbs. It has a maximum Dexterity bonus of +8, an armor check penalty of 2, and an arcane spell failure chance of 15%. Once per round as an immediate action, this +3 arrow deflection buckler can be used to block an incoming melee attack. Once per day, the wearer can command it to shine as per the sunburst spell.
Aura moderate conjuration; CL 9th; Weight 45 lbs. Price 5,150 gp; Aura no aura (nonmagical); CL ; Weight 20 lbs. The greenwood weapons keep their enhancement bonuses only while they're in the wearer's hands, though they remain masterwork weapons for other wielders. On command up to three times per day, the shield's wearer can fire one of the shield's spines. | Fudge SRD Can allies take cover behind my tower shield? On command, the wielder can make the shield produce a gallon of fresh drinkable water. Price 16,500 gp; Aura no aura (nonmagical); CL ; Weight 50 lbs. ; Barding 70 lbs. Craft Magic Arms and Armor, freedom of movement, tongues, water breathing. How much cover do non-Medium tower shields provide? ; Banded mail 35 lbs. Price 12,650 gp; Aura moderate conjuration; CL 10th; Weight 50 lbs. Craft Magic Arms and Armor, alter self, invisibility. The wearer can reintegrate a weapon back into the warden of the woods as a move action and restore the lost enhancement bonus. In addition, whenever the wearer channels negative energy to harm living creatures, she heals a like amount of damage herself regardless of whether she is living or undead.
Craft Magic Arms and Armor, magic missile. The spell is divine (0180 on d%) or arcane (81100). Price 3,300 gp; Aura no aura (nonmagical); CL ; Weight 50 lbs. The face of this +1 bashing heavy steel shield swirls with the image of swirling clouds, driving rain, or falling snow. A druid of 6th level wearing a scarab breastplate can use her wild shape ability to duplicate vermin shape I. The negative level cannot be overcome in any way (including restoration spells) while the armor is worn. It is otherwise identical to masterwork full plate. Once per day on command, the target's wielder can choose to petrify the target of a shield bash instead. The wall acts as cover just like any physical wall. Craft Magic Arms and Armor, bull's strength, shape stone, flesh to stone. Craft Magic Arms and Armor, remove fear, shield of faith. This +2 hide armor is made from rhinoceros hide. Crafted from the flayed skin of a barbed devil, this imposing +2 spiked hide armor weighs half the normal weight. Creatures with the scent ability suffer a 2 penalty to their saving throw against the stench of the otyugh armor. This glowing +1 half-plate is decorated with various images of the sun and depictions of nature. This change is illusory, similar to glamered armor; however, morlock hide does cause the wearer's arms and legs to extend and her posture to become hunched. Craft Magic Arms and Armor, contagion, stinking cloud. When worn by a sufficiently evil character, it instead functions as +2 unrighteous chainmail. This unassuming +1 buckler has an array of small tools and implements embedded into the backside of its rim, able to be folded and snapped out for use at a moment's notice to attack, defend, or accomplish roguish tasks. The cube has hardness 10 and 30 hit points per side. | 4 Color SRD. This site may earn affiliate commissions from the links on this page.
The brooch only transforms if the wearer's armor slot is unoccupied, thus it won't work if the wearer is already armored. When the time expires, the zombie returns to the shield. It only takes a minute to sign up. Its design and coloration are typically suggestive of its related mystery. Price 18,900 gp; Aura strong enchantment; CL 12th; Weight 35 lbs. | 5th Edition SRD Craft Magic Arms and Armor, feather fall, overland flight. This attack is in addition to any actions performed by the wielder. If the wearer can't return to the space the armor is in, she is instead shunted to the nearest empty space that can contain her, but no longer wearing the armor. The Hypertext d20 SRD is owned by BoLS Interactive LLC. Invincible armor shifts between three different appearances, but always weighs the same and protects as +2 impervious moderate fortification full plate. A massive skull adorns the chest piece of this suit of +1 banded mail, and smaller gilted images of defaced holy symbols cover the other parts of the armor. The shield can carry up to 133 pounds and move at 60 feet per round, or up to 266 pounds and move at 40 feet per round. Any creature that strikes the wearer with a melee weapon, unarmed strike, or a natural weapon while the spikes are elongated takes 1d8+6 points of piercing damage from the armor's barbs (unless using a weapon with reach). Once per day, when the wearer succeeds at a saving throw against a spell or spell-like ability that allows a Reflex saving throw for half damage, she may spend an immediate action to instead take no damage from that spell or spell-like ability. Price 15,170 gp; Aura moderate evocation; CL 6th; Weight 10 lbs. rev2022.7.21.42635. This negative level persists as long as the armor is worn and disappears when the armor is removed. A second move action merges it back into +2 full plate. If a PC has an extra arm are they able to use a tower shield? Craft Magic Arms and Armor, righteous might, spell resistance. If the swarm is reduced to 0 hit points, if the wearer is forced to move away from the swarm, or if the wearer commands it to return to her as a move action, the swarm crawls back onto the wearer's torso and returns to armor form. At will, the wearer can command the armor to shine with a daylight spell for 10 minutes. The wearer gains a +2 competence bonus on saves against disease, poison, and any effect that would cause her to become nauseated or sickened. On command, its wearer can vanish inside the armor, leaving the breastplate behind while she stays safely hidden in an extradimensional space. Check out our other SRD sites! Price 12,160 gp; Aura faint transmutation; CL 3rd; Weight 15 lbs. Creatures other than the wearer are repulsed by the otyugh armor's vile putridity. Price 36,155 gp; Aura strong abjuration; CL 14th; Weight 15 lbs. Once per day on command, this +2 tower shield can transform into a solid, 1-foot-thick, 10-foot-by-10-foot wall of masonry with a battlement on top and an arrow slit in each 5-foot length. This +1 shadow leather armor causes the wearer's skin to warp and distort into a welter of horrid scarification. | d20 Anime SRD
Does Intel Inboard 386/PC work on XT clone systems? Price 8,170 gp; Aura moderate transmutation; CL 6th; Weight 15 lbs. It can stay in tower shield form for 1 minute or until it is commanded to take its normal form again (a swift action). ; Price 16,180 gp. This full plate is made of adamantine, giving its wearer damage reduction 3/. On command, the brooch transforms in a clatter of metallic plates and panels to instantly cover the wearer in a complete suit of +1 full plate, with the design of the brooch displayed on the armor's breastplate. Craft Magic Arms and Armor, augury, creator must be an oracle with the desired revelation. It can create exotic barding, however, such as for a griffon or dragon. Price 3,153 gp; Aura moderate abjuration; CL 6th; Weight 5 lbs. This nonmagical masterwork heavy wooden shield is made out of darkwood. This +4 heavy steel shield acts in all ways as a dragonslayer's shield, except it grants a +6 morale bonus on Will saves against the frightful presence ability instead of a +2 morale bonus. Craft Magic Arms and Armor, cat's grace, feather fall, and limited wish, wish, or miracle. Price 18,910 gp; Aura strong transmutation; CL 13th; Weight 15 lbs. Most good folk consider wearing the skins of intelligent creatures to be abhorrent. The wall cannot appear in a space too small to accommodate it. If either suit of armor is broken while separated, the other half immediately gains the broken condition as well. This heavy shield is made of mithral and is thus much lighter than a standard steel shield. When used to make a shield bash attack, stones fall from shield and cling to the target of the shield bash. When immersed in water, enchanted eelskin gains the shadow property and grants the wearer a swim speed of 30 feet and the ability to breathe water. The oracle must have the appropriate mystery to use the armor; for example, a soothsayer's raiment (battlecry) is only usable by an oracle of battle.
Craft Magic Arms and Armor, bull's strength. Consequently, a maximum of three such weapons can be separated from the armor at any given time. This +1 bashing heavy steel shield burns with an internal fire upon its boss, gaining the flaming weapon special ability when used to make shield bash attacks. Although the armor remains as heavy and bulky as normal full plate, the wearer of plate armor of the deep is treated as unarmored for purposes of Swim checks. It has no enhancement bonus, but its material and construction can damage metal weapons that strike it. The strip lengthens into a weapon of a type chosen by the armor's wearer. how to Get All tokens against a specific Walllet Addresse? At 8th level, she can also use it to duplicate vermin shape II. The wearer gains SR 19 against any divine-origin spell, spell-like ability, or supernatural ability (such as a domain granted power or ability from an outsider serving a deity), and treats the armor's enhancement bonus as +2 higher against creatures with these abilities. This extremely light chain shirt is made of very fine mithral links. This +3 light wooden shield acts in all ways like a caster's shield, but the strip can accommodate spells of up to 5th level. In addition, during a surprise round the wearer can act as if she had a full round of actions, rather than a single standard action, as long as those actions do not require leaving the water. Is there a PRNG that visits every number exactly once, in a non-trivial bitspace, without repetition, without large memory usage, before it cycles? In addition, once per day as a standard action, the wielder can release a wave of positive energy that panics undead, as the Turn Undead feat (Will DC 20 negates). This +1 chainmail is attuned to a particular oracular mystery and contains a revelation associated with that mystery (see the oracle class description in the Advanced Player's Guide). The wearer is immune to this effect. The warden of the woods is a suit of +3 greenwood splint mail made of strips of laminated greenwood that flex with the wearer's movement but stiffen when struck in battle. Craft Magic Arms and Armor, obscuring mist. The front of this +1 bashing heavy steel shield looks as though it is crafted from hundreds of bits of rubble and larger stones. The Reflex save DC to deflect such attacks is equal to 20 + the level of the spell (or 1/2 the class level or Hit Dice of the creature that created the effect, if a supernatural effect). This website uses trademarks and/or copyrights owned by Paizo Inc., which are used under Paizo's Community Use Policy. It allows the wearer to continually utilize the effects of the spell water walk. As a move action, the wearer can snap a strip of wood loose from the armor.
Price 19,170 gp; Aura strong evocation; CL 12th; Weight 10 lbs. If the wearer already has that revelation and the revelation grants an ability with a limited number of uses per day, the oracle can use that ability one additional time per day. In the twin paradox or twins paradox what do the clocks of the twin and the distant star he visits show when he's at the star? Craft Magic Arms and Armor, mass charm monster. As a free action, the wearer of this fine set of +1 mithral full plate can activate it, enabling him to act as though affected by a haste spell for up to 10 rounds each day. Arching bird wings are carved into the face of the shield. Traveller SRD The armor has an arcane spell failure chance of 25%, a maximum Dexterity bonus of +3, and an armor check penalty of 3. Craft Magic Arms and Armor, bull's strength, burning hands, pyrotechnics. This nonmagical breastplate is made of adamantine, giving its wearer damage reduction 2/. The wearer of this shield gains a +2 bonus on Reflex saves against effects that originate or burst from a point outside his own square, as though he had cover. The wall has all the characteristics of any other foot-thick wall of masonry (hardness 8, 90 hit points, break DC 35). Price 25,400 gp; Aura strong enchantment; CL 15th; Weight 30 lbs. If the wearer is swallowed whole, the attacker is automatically sickened and must succeed at a DC 13 Fortitude save at the beginning of its turn or be forced to regurgitate and drop the wearer harmlessly in an adjacent square (though the wearer is knocked prone during the regurgitation). Do tower shields provide cover from all directions? It has no armor check penalty or maximum Dexterity bonus. Price 52,620 gp; Aura strong conjuration; CL 13th; Weight 45 lbs. The shield remains in wall form until destroyed or commanded to return to shield form. If the wearer has any feats or abilities that benefit shield bashing attacks, they apply to attacks made by the belligerent shield. It has no armor check penalty or arcane spell failure chance, and it allows the wielder to use feather fall on himself once per day. | d20HeroSRD Once per day on command, the wearer can grow to match the size of the appropriate giant, as if using giant form I (ogre, hill giant, stone giant, fire giant, frost giant, or troll) or giant form II (cloud giant or storm giant). The target must succeed at a DC 14 Fortitude saving throw or be entangled for 1d4 rounds. Three times per day as a free action, the lion's head can be commanded to attack (independently of the shield wearer), biting with the wielder's base attack bonus (including multiple attacks, if the wielder has them) and dealing 2d6 points of damage. This armor is treated, in all ways, like light armor, including when determining proficiency. Pathfinder Roleplaying Game: Ultimate Equipment (OGL), Latest Pathfinder products in the Open Gaming Store. Attacks sufficient to destroy the wall cause it to immediately transform back into a shield, which loses half its hit points and gains the broken condition. Announcing the Stacks Editor Beta release! Shop the Open Gaming Store! Price 137,650 gp; Aura strong abjuration; CL 13th; Weight 50 lbs. This +3 chainmail is so fine and light that it can be worn under normal clothing without betraying its presence. For the following 4 rounds, the shield grants its bonus to the one who loosed it and then drops. Craft Magic Arms and Armor, dimensional anchor, mind blank, neutralize poison, resist energy, stone to flesh, and prismatic sphere, prismatic spray, or prismatic wall. Price 25,400 gp; Aura moderate evocation; CL 11th; Weight 35 lbs. This +1 full plate is decorated with a wave and fish motif and often has tiny fins and scales worked into the design. Craft Magic Arms and Armor, wall of stone. Price 4,655 gp; Aura faint transmutation; CL 5th; Weight 5 lbs. Craft Magic Arms and Armor, Scribe Scroll, creator must be at least 6th level. It has a 5% arcane spell failure chance and no armor check penalty. Each metal bit of this suit of +1 studded leather looks more like a tiny sneering face than a simple stud. If a creature puts on the armor while underwater, the wearer is borne toward the surface at a rate of 60 feet per round. While the wearer is enraged, spells that cause additional damage to evil outsiders deal that increased damage to her. Price 8,910 gp; Aura moderate illusion and transmutation; CL 10th; Weight 15 lbs. This drooping, many-folded suit of +3 hide armor is made from the tanned skin of an actual giant. Involution map, and induced morphism in K-theory. The wielder can touch the wall with one hand and command it to revert to a tower shield either resting on the ground and balanced against his hand or strapped to his arm in the normal fashion. In the US, how do we make tax withholding less if we lost our job for a few months? When worn by a rogue with the bleed talent, it increases the bleed damage of the rogue's sneak attacks by +1. Site design / logo 2022 Stack Exchange Inc; user contributions licensed under CC BY-SA. I feel like "shield special abilities" has more to do with magical abilities, but it would be silly not to allow this. Legal Information/Open Game License. Can I somehow set the tower shield down as cover? She gains a +2 circumstance bonus on Acrobatics, Climb, and Escape Artist checks, and she can move through narrow spaces while squeezing at normal speed and with no penalty to AC or on attack rolls. Infused with magical force, a force tower renders its wielder immune to magic missiles and also allows its wielder to use its arrow deflection special ability to deflect magical rays and ranged touch attacks. Sell at the Open Gaming Store! Craft Magic Arms and Armor, bull's strength, control water, hydraulic push.
Once per day, the wielder may cause the volcanic shield to erupt in a cascade of brimstone as the flaming hands spell. A fired spine has a +1 enhancement bonus, a range increment of 120 feet, and deals 1d10 points of damage (1920/2). Mail of malevolence hangs in rags and tatters and acts as nonmagical chainmail to wearers who lack at least a moderate evil aura (Core Rulebook 266). The wearer can breathe underwater and can converse with any water-breathing creature with a language. This nonmagical heavy steel shield is made out of living steel. This ability has no effect if the armor is worn by a non-oracle. The wearer's player must decide whether to have the attack roll rerolled before damage is rolled. Effects on the barding are suppressed when it is merged into the armor. It does not protect against spread effects. Any creature ending its turn adjacent to the wearer becomes sickened (Fortitude DC 13 negates) for as long as it remains adjacent to the wearer and for 1 round thereafter. Craft Magic Arms and Armor, etherealness, resilient sphere, shield.
| Here Be Monsters The wearer of mail of malevolence gains SR 21, but only against spells with the good descriptor. On command once per day, the wearer can transform it into thick fog that fills his space and provides concealment (20% miss chance). Ogre 39,165 gp; Hill Giant 46,665 gp; Stone, fire, or frost giant 54,165 gp; Troll 59,165 gp; Cloud giant 69,165 gp; Storm giant 76,665 gp. Successfully dispelling the armor likewise returns the wearer, though in this case still wearing the armor. The fine links of this +1 chain shirt form a pattern of roiling clouds. Price 1,100 gp; Aura no aura (nonmagical); CL ; Weight 10 lbs. Magic armors may have abilities that need to be activated to function or powers that work passively and constantly. This silk +1 shadow padded armor is as dark as night and stitched with thread the color of dried blood. Once per week, the armor allows its wearer to require that an attack roll made against him be rerolled. This battered +1 mithral breastplate bears a resemblance to a stylized turtle shell. | FateCoreSRD In addition, invincible armor provides the wearer with 5 points of resistance to acid, cold, electricity, fire, and sonic, and is itself unharmed by damage from any of these energy types. The sunburst is centered on the wearer and the wearer is immune to its effects. Otherwise, the cube reverts to shield form upon command, if the wearer moves from his current space, or if the wearer falls unconscious or dies. What is the significance of the scene where Gus had a long conversation with a man at a bar in S06E09? The inside of the cube is dark, and air cannot get in or out so the wearer must hold his breath starting on the third round after activating the cube. Destroying one suit destroys the other as well. Role-playing Games Stack Exchange is a question and answer site for gamemasters and players of tabletop, paper-and-pencil role-playing games.
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